i have found some things about the steps of a hero's journey at this site: **Unverified link, removed by Admin, please submit link via PM for verifying**
The three main levels are:
The Call to Adventure- being called to do the journey
Refusal of the Call- refusing to go on the adventure
Supernatural Aid- once the person has committed to the quest their helper appears
The Crossing of the First Threshold- actually entering the journey
The Belly of the Whale-The belly of the whale represents the final separation from the hero's known world and self
The Road of Trials
The road of trials is a series of tests, tasks, or ordeals that the person must undergo to begin the transformation. Often the person fails one or more of these tests, which often occur in threes.
The Meeting with the Goddess
The meeting with the goddess represents the point in the adventure when the person experiences a love that has the power and significance of the all-powerful, all encompassing, unconditional love that a fortunate infant may experience with his or her mother.
Woman as the Temptress
At one level, this step is about those temptations that may lead the hero to abandon or stray from his or her quest.
Atonement with the Father
In this step the person must confront and be initiated by whatever holds the ultimate power in his or her life.
To apotheosize is to deify. When someone dies a physical death, or dies to the self to live in spirit, he or she moves beyond the pairs of opposites to a state of divine knowledge, love, compassion and bliss.
The Ultimate Boon
The ultimate boon is the achievement of the goal of the quest. It is what the person went on the journey to get.
Refusal of the Return
So why, when all has been achieved, the ambrosia has been drunk, and we have conversed with the gods, why come back to normal life with all its cares and woes?
The Magic Flight
Sometimes the hero must escape with the boon, if it is something that the gods have been jealously guarding.
Rescue from Without
Just as the hero may need guides and assistants to set out on the quest, often times he or she must have powerful guides and rescuers to bring them back to everyday life, especially if the person has been wounded or weakened by the experience.
The Crossing of the Return Threshold
The trick in returning is to retain the wisdom gained on the quest, to integrate that wisdom into a human life, and then maybe figure out how to share the wisdom with the rest of the world. This is usually extremely difficult.
Master of the Two Worlds
In myth, this step is usually represented by a transcendental hero like Jesus or Buddha. For a human hero, it may mean achieving a balance between the material and spiritual. The person has become comfortable and competent in both the inner and outer worlds.
Freedom to Live
Mastery leads to freedom from the fear of death, which in turn is the freedom to live. This is sometimes referred to as living in the moment, neither anticipating the future nor regretting the past.
I think it's interesting how some of these things are synonomous with events in the story line it also mentions campbell